Selasa, 06 Maret 2018

MATCHROOM the modern gaming community with the help of blockchain technology


The Matchroom Leet Entertainment Platform (hereby known as Matchroom) is a
integrated digital platform designed from the ground up to serve unique demands
the modern gaming community with the help of blockchain technology. Powered by
Strong industry veteran team, Matchroom intends to first solidify itself solid
the foundation as a prominent digital destination for gamers in Southeast Asia
(SEA) before breaking global market boundaries.
Matchroom envisions itself as an entity for community communities,
work to facilitate and stimulate activities across all stakeholders primarily
they are at the grassroots level, from the gaming industry through various platforms

special features designed to do so:
● Facilitating Communities & Consumers; social media, coordination &
communication, original content, news & updates.
● Facilitating Content Creation; Unique, optimized monetization opportunities
publishing room
● Facilitating the Operator of the Industry; alternative funding sources, targeted
marketing opportunities

Utilize the prominence of blockchain as its security reliability
Features are increasingly showcased and proven in the rice field, the Matchroom
designed with the majority of provisory features with varying advantages
blockchain can offer Matchroom will manage blockchain in resolution
various problems that might make the platform unreasonable
to secure the position to be taken in this industry.
● Facilitate Day-to-Day Gaming Activities
● Solve the Modern Games Dilemma
● Supporting Independent Developers & Organizers
● Increasing Industrial Growth

Leet Entertainment HK (hereby known as Leet Entertainment), the developer of
Matchroom intends to collect USD10 million through Initial Coin Offering (ICO) from
Matchroom Token (known as MR Tokens or MRT). The funds will be utilized
to fully develop the capabilities and key features of the Matchroom platform and to grow
its user base. MRT offers a unique utility function to its customers in Matchroom
platform as outlined in this white paper.

MARKET OVERVIEW 
The global gaming industry is amidst a major boom significant enough that it is now recognized as a serious industry with over 2.2 billion global consumers of which 1 billion are paying customers. This is especially so in the Asia Pacific (APAC) region where revenue generation is as of 2017 represents a whooping 49.8% of total global revenue, bringing in 57.8 billion USD (14.6% year-on-year growth). Yet, gamers in the Asia Pacific region continue to be mainly served by Western-centric services and platforms, be it playing on the Steam platform or streaming game videos on Twitch or YouTube. Although Chinese and Korean game developers have begun to catch up, the game industry remains dominated by Western game developers like Activision-Blizzard, Inc., Electronic Arts Inc., Valve Corporation, Riot Games and Ubisoft Entertainment SA.



Token Sale Timeline
 ICO Pre Sale​ : 28th February 2018 12.00pm GMT-8. Pre sale will conclude on the 15th of March, 2018.
 Tokens purchase during this period will be given a bonus of 30%.

 ICO Main Sale​ : 15th of March 2018 12.00pm GMT-8. Main sale will conclude on the 15th of May, 2018.
 1,000,000,000 (1 billion ) MR Tokens will be created with a value of USD0.02 cents each.

 50% of the MR Tokens will be offered to eligible investors through the ICO. 20% will be allotted to the Matchroom founders, 15% will be alloted to Advisors and Partners, and the final 15% will be kept as reserve or bonuses.
 Eligible investors may subscribe to an unlimited number of MR Tokens via the ICO. ETH is the currency used to subscribe to the MR Tokens. The minimum transaction amount is 0.01 ETH, with no maximum transaction amount in place. The ICO has a pre-sale with a 30% bonus. Soft cap is set to USD 1,500,000.

THE MATCHROOM ROADMAP 



MATCHROOM BUSINESS TRADE
Matchroom forecasts are mostly based on new registered users of influencers
with a relatively small contribution from social media marketing and supported
competition. The figure is projected to grow at an exponential rate due
the nature of social platforms; Loyal users will definitely participate strongly
marketing initiatives as they promote and recruit in their own social environments.

Matchroom will double the process by introducing the rolling value chain. 
Startfrom initial engagement with the consumer as Matchroom puts itself into
market space, Matchroom will then give consumers this meaning
engagement through substantial content to retain their attention. Following
that, Matchroom should spur the next generation of content riding this engagement,
facilitated by its unique platform features to ensure consistent audience retention.
Finally, Matchroom can then monetize its business so far by achieving value
Chain through a myriad of techniques. Successful monetization will allow
Matchroom to further encourage early consumer engagement with more marketing
initiative


FOR MORE INFO PLEASE VISIT LINKS BELOW:

| Website | Whitepaper | Telegram | Twitter |

Username profile BTT : Gis15

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